Character Archive

Chucky

Hey everybody! check out my latest WIP! It’s a model of Chuck Liddell the Ultimate Fighter. Still needs a great deal of work, but here is the start.

The Low Polygon Mental Block

So I’ve been doing 3D animation, for production, for about three years now. I get to touch on every aspect of creating short animations and visualizations. Most of the stuff I do is geared toward broadcast style production and short animations. So in this pipeline the models that I get to create are usually made […]

Zbrush and the New Modeling Process

While in school taking 3d animation classes, I was taught a modeling process that was based on nurbs curves. I remember building a human head by creating a series of curves and then lofting […]